UE4 build Ubuntu 16.04 x64. Error 3 in the file UnrealHeaderTool.manifest

Hello!

I do everything on the manual Run Unreal Engine 4 on Ubuntu 16.04 | The Ubuntu Addict

At the team stage
make UE4r UE4Game UnrealPak CrashReportClient ShaderCompileWorker UnrealLightmass

I get an error
Error:
Failed to generate code for UE4Editor - error code: CrashOrAssert (3)
UnrealHeaderTool failed for target ‘UE4Editor’ (platform: Linux, module info: /…/unrealengine-master/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/UnrealHeaderTool.manifest) .
Makefile: 188: failed to execute the recipe for the purpose of “UE4Editor”
make: *** [UE4Editor] Error 3

Next I try the team
make -j1erCompileWorker

And I get an error again in the file UnrealHeaderTool.manifest
Error:
Failed to generate code for ShaderCompileWorker - error code: CrashOrAssert (3)
UnrealHeaderTool failed for target ‘ShaderCompileWorker’ (platform: Linux, module info: /…/unrealengine-master/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/ShaderCompileWorker/Development/UnrealHeaderTool.manifest ).
Makefile: 383: failed to complete the recipe for the ShaderCompileWorker target
make: *** [ShaderCompileWorker] Error 3

What do i do?
I really need a UE.

The make commands look somehow broken to me. What is the intended purpose of team or stage? Have you tried to issue the make command exactly as it is provided by your tutorial?
make UE4Editor UE4Game UnrealPak CrashReportClient ShaderCompileWorker UnrealLightmass
If so, did you get any previous errors e.g. while running the setup script. Also try to ensure Mono and other prerequisites are properly installed.

Hello!
Thank you for your desire to help.
I was able to install UE. The whole point is to move the unrealengine-master folder to the home directory / home.
The installation was successful and all the files were generated.
But.
I can not run the program. The launch is in progress. It comes to 35% and that’s it. It stops and closes.
How can this issue be defeated?

I would recommend to start the editor from terminal so you get some information the log messages. If you don’t get further with the log, redirect the console output to a file and upload it to this thread.