UE4 boolean spline

It is possible create spline mesh pipe as booleans operation?

I don’t think that this is possible with static meshes. BSP Brushes offer boolean operations and procedural meshes might possibly help.
There’s also a Marketplace Plugin available.
Just some ideas…

Ok, thx its possible create road using procedural mesh similar like spline mesh? add procedural planes and smooth curve right/left and up/down?