Hi everyone,
Here’s a recently completed cinematic showcasing Tadoa Ando’s iconic Azuma House (Row House in Sumiyoshi)
I had previously done a personal study on the same using 3Ds Max and Corona Renderer and decided to see how well it would translate to UE4.
(After working on a few architectural visualization projects using UE4, it’s become clear to me just how powerful this engine is)
Below a few stills for the project accompanied by the cinematic.
I’d love to hear your thoughts on this.
Regards,
Jay.