I have a pre-existing application running in Windows that I would ideally like to be able to run a UE4 game in a sub-window of i.e. if the application was Media Player, I’d like to be able to host the game in the video area. Does anyone know of any way to do this?
I was hoping there would be an obvious way to tell UE4 a hwnd to render itself into or something along those lines but haven’t been able to find anything, any help would be greatly appreciated.