UE4 arch final studio project - BP and editing qustion

hello, i tried posting this on the answers section but no answer came out of there… anyway this is my question:
If i’m creating multiple objects using BP (like following a path or using Clones Generator), is it possible to “bake” the resulting array and edit the objects individually? my goal is to put multiple types of objects along a helix shaped path, all facing the center. i managed to do this with Clones Generator, but all the objects are the same and not able to tweak or replace them individually. Thank you!