[QUOTE=JBaldwin;171620]
strikes again!
Fantastic Job ![]()
I know a lot of people are going to benefit from this. Can’t wait to see what you come up with next!
[/QUOTE]
Great to hear from you Jeremy!
[QUOTE=Venged;171784]
This is great! Unless I am misunderstanding this like mecanim in Unity? I never dreamed retargeting would come to UE4 this soon. I look forward to trying this feature.
[/QUOTE]
Yes it is exactly full animation retargeting, nothing less, thanks to Lina Halper, the Epic Engineer who made this awesome new system!
[QUOTE=Meguido;171496]
This is what i reported back to epic; tried this and ue4 just crashed:
- Created the rig asset for the custom rig instead of the epic skeleton (t-pose’d the custom rig ofc)
- Then matched all the bones i could in the epic skeleton
- Tried retargetting selecting HeroTPP from the list (in the left there is the custom rig and in the right heroTPP)
- And Boom! crash report window after ue4 closes.
[/QUOTE]
Can anyone else try this and let us know if you get a crash too, or if it works for you?
I am not denying your experience Meguido, I just want more repro cases to look at to know if this is particular to your project or not.
So anyone else please try his repro and see what happens for you!
Rama
PS: I am busy in c++ mode today, or I’d test it myself ![]()