UE4 - Anim BP not working with BlendSpace1D and Root Motion, why?

Hi, i created a walk and run animation for an AI, both anims have rootmotion, blendSpace 1D Works perfect, if i check “process rootmotion” i can even see the transition from walk to run while translating the red root… But, if i use this blendSpace 1D in the anim graph and click “Root Motion from Everything”… now the AI can only walk; if testing, i choose to delete both animations from that blendspace and add a regular walk run, then no problem, AI walks and run, its like if RootMotion is only working with walk.

What can i do?

Please help!