UE4 Android device not listed

I’v been trying to launch my game on an Android device, with no luck.
The device just isn’t listed under devices.

First of all, I have the Android SDK installed. Secondly, I have run the adb devices command, and it shows that my device is connected. After verifying that my device was indeed connected via adb devices, I then restarted UE4, still no luck.

I’v tried multiple cables and USB ports. Still doesn’t show.

What’s going on here?

EDIT

I restarted my computer, and now my device is shown under the device manager. However, it is not listed in the dropdown menu for launch. So I cannot launch it on the device.

Apparently I am missing some of the required components to develop for Android (When I click the Android Support button, it says that). However, I have followed the instructions it provided, and still seems to not work. I would have to assume that has to do with the device not showing up?

EDIT

Okay, so I figured out that I could build it through project launcher. However, I get an error when building : “BuildException: GetBuildPlatform: No BuildPlatform found for Android”

Hello GuacFrog

I have the same problem currently using sdk 14 and device is Mi 9t Pro android 10.
have you found a solution to this?

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