I’v been trying to launch my game on an Android device, with no luck.
The device just isn’t listed under devices.
First of all, I have the Android SDK installed. Secondly, I have run the adb devices command, and it shows that my device is connected. After verifying that my device was indeed connected via adb devices, I then restarted UE4, still no luck.
I’v tried multiple cables and USB ports. Still doesn’t show.
What’s going on here?
EDIT
I restarted my computer, and now my device is shown under the device manager. However, it is not listed in the dropdown menu for launch. So I cannot launch it on the device.
Apparently I am missing some of the required components to develop for Android (When I click the Android Support button, it says that). However, I have followed the instructions it provided, and still seems to not work. I would have to assume that has to do with the device not showing up?
EDIT
Okay, so I figured out that I could build it through project launcher. However, I get an error when building : “BuildException: GetBuildPlatform: No BuildPlatform found for Android”