I’ve been playing around with UE4 and Houdini a lot recently and I’m really enjoying the workflow pipeline it opens up. I’m considering doing a series of tutorial posts on the subject, because I haven’t found many that are really good. Would there be interest from the community for something like that?
Do ittttt. I’m actually looking into putting together a bunch of FX tutorials using Houdini and UE4. Depending on my new contract, I’m hoping to get started on those again.
I’ve been really excited about this and finally gave it a go last week. My intention was to make a 3D text object actually and made a really nice one which suited my purposes beautifully - gutted to find out it only works in editor and not at runtime. I’ve heard they’ve been thinking about a runtime version but licensing’s an issue - my purposes which are realtime gfx for TV would mean I’d happily pay a license on a per-renderer basis. I’ll be keeping an eye on progress here.