So I’m trying to learn how to use ads in UE4 and I cant find any relevant documentation other than 2 Nodes that are absolutely useless without information on setting them up. Both Google Admob and UE4 give us garbage instructions pointing us to keys and IDs but dont actually talk about how the ■■■■■■■ thing works… What good is it? Can anyone help?
go make a google dev console account and pay $25 for your game to be on the play store
go make a google admob account (if you haven’t already)
go make an adsense account (for admob)
setup payment methods on all 3 of those and link them
on admob you will get the ID to use in your game
use a command prompt to generate a key (tutorial on ue4 documentation)
install all necessary software (sdk, ndk, etc.) and make sure they’re properly set in the editor in project settings
in ue4 project settings > android > accept licence, reconfigure for play store, enter the key from step 6, enter the ad ID from step 5
also in project settings, you need a game ID (copy it from google dev console)
you will not see any ads until your game is published, however a small blank area will pop up instead of it, for testing purposes
optional:
in-app purchases requires billing in project settings as well and a fail-safe setup so that the purchased item can be used in offline mode (use a save system for that)
hello, this is Bansh Games I make an Admob plugin name Bansh Ads for Unreal Engine. It also includes Mediation for Unity ads, Meta, Vungle, etc. It includes a feature for rewarded video ads also. and it’s FREE. check out this link → Bansh Ads .