How do I import my own model to use with the pose / animation editor? Or is there any way to pose a character in-engine?
Thanks! found out I could pose in skeletal and then record it and create a mesh out of it.
Content Browser Window has a button for Import. Simply select your model and it should import. That process will create new assets in the Content Browser that can then be double clicked to be viewed/edited. Their editor (Persona) can do a lot of things: Animation Editors | Unreal Engine Documentation