In UE4.6 to UE4.8 the above example project renders a blue transparent ring
using a [CreateDynamicMaterialInstance] node connected to a [DrawMaterial] node.
However, If you run the above project in UE4.9 the blue ring is not displayed.
The transparency/translucency is still broken.
This looks to be a case instance that was not tested before the release of the fix for non-Dynamic Material Instances, I reopened the issue as UE-21681 and as soon as I hear anything I will let you know here.
Hi regarding this 6-month bug backlog (since Oct 2015), any update on UE-21681?
I had to pull one of my assets from the market place because UE-21681 in 4.9 prevented it from functioning. I regularly get requests for my asset, but I have to keep referring potential clients to this page.
I just wanted to know if there was any new information I could pass on to enquirers.
Unfortunately I wish I had better news to give you, but the issue is still currently backlogged. I have updated the bug with new information about the issue continuing to occur in current versions of the editor and added the information that this is blocking a previously released asset from the marketplace. As soon as I know any additional information I will post back here.