Hi,
I tried to import new object mesh,its show Error message a can’t select any of this option?! And from my Task Manager showing “Not responding”!
Thanks.
Hi,
I tried to import new object mesh,its show Error message a can’t select any of this option?! And from my Task Manager showing “Not responding”!
Thanks.
Hello Peude,
Are you using the Binary (Launcher) or Source (Github) version of the Editor? Also, are you importing the new object mesh from a disc, a USB or from your hard ?
If there are any output that are provided from this error, or even a crash reporter due to the Engine not responding, please provide those to us. You can locate output from the Engine by going to: PROJECTNAME/Saved/
Looking forward to hearing from you!
I already clean my UE4 and download again…Now its working fine…
Hey Peude,
I’m glad you were able to resolve your issue by deleting and reinstalling the Unreal Engine 4.
So when you are importing a file from OBJ/FBX, it provides you with a shader error? Or are you receiving the error where you do not have a disk in the , like the picture shown in the first post?
Thank you!
hi, Thanks. I solve the issue from Pictures above. The problem now every time i use drag or import manually, its show Shader Error. But this FBX/OBJ files its 100% working without encounter error.
And Epic Games Launcher when i select my project list its show error while double clicking!
Thanks.
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Hey Peude,
After reading your response, it seems as if you are possibly running into two errors:
Would you please provide me the reproduction steps you are taking to encounter the error when dragging or importing manually? Is this only happening in one of your projects, or across all of them that you’ve attempted this in?
In regards to your project list showing an error when you double click on the icon, I’d like to know if this is only happening with one project, or all of them. Are you able to open newly created projects?
Also, I would like to know whether or not you’ve updated your Engine to 4.7.1?
Looking forward to assisting you further, thank you!
Thanks
Hey Peude,
I’m glad to hear that the update to 4.7.1 has corrected one of the issues you were experiencing.
Regarding the issue you’re experiencing with OBJ/FBX, it seems that you may be having trouble with the lightmap. When you’re importing the FBX into UE4, try unchecking the box labeled ‘Generate Lightmap UVs’. If that does not correct the issue, or if it was already unchecked, try checking it and see if that resolves the issue.
Thanks!