OS: Win8
Sample used: TopDownExampleMap
I’d been developing on iOS for a few years so creating the mobileprovisioning, .p12 and .cer is easy. However when I run the iPhonePackager executable, i get the following console printout immediately:
Executing iPhonePackager E:\unreal\Unreal Projects\MyProject\MyProject.uproject
CWD: E:\unreal\Epic Games\4.7\Engine\Binaries\DotNET\IOS
Initial Dir: E:\unreal\Epic Games\4.7\Engine\Binaries\DotNET\IOS
Env CWD: E:\unreal\Epic Games\4.7\Engine\Binaries\DotNET\IOS
BranchPath = ASUS_GSERIES/E/unreal/Epic Games/4.7/Engine/Binaries — GameBra
nchPath = ASUS_GSERIES/E/unreal/Unreal Projects/MyProject/Binaries
Could not find file ‘E:\unreal\Epic Games\4.7\Engine\Build\IOS\UE4Game-Info.plis
t’.
Attempts to do “Import a mobile provision…” yield the following:
… ‘E:\unreal\Epic Games\4.7\Engine\Binaries\DotNET\IOS\iugo.nbt\IUGO_Dev_NBT.
mobileprovision’ → ‘C:/Users/JOE/AppData/Local/Apple Computer/MobileDevice/Provi
sioning Profiles/MyProject.mobileprovision’
Copy: E:\unreal\Epic Games\4.7\Engine\Binaries\DotNET\IOS\iugo.nbt\IUGO_De
v_NBT.mobileprovision → C:/Users/JOE/AppData/Local/Apple Computer/MobileDevice/P
rovisioning Profiles/MyProject.mobileprovision, last modified at 3/19/2015 8:20:
27 PM
Could not find file ‘E:\unreal\Epic Games\4.7\Engine\Build\IOS\UE4Game-Info.plis
t’.
Attempts to run “Import a certificate…” will yield the following:
Key with alias NBT Dev Key is Org.BouncyCastle.Crypto.Parameters.RsaPrivateCrtKeyParameters
Could not find file ‘E:\unreal\Epic Games\4.7\Engine\Build\IOS\UE4Game-Info.plist’.
Seems like i’m missing this UE4Game-Info.plist. Any help would be appreciated. Thanks.