Everything works fine in UE4.3, but something wrong happens seriously in UE4.4.
My 8G physical memory display 99% when I load my project, but its fine with other offical projects.
I debug into somewhere plugin paper2d, and finaly I got here:
FLevelViewportCommands::RegisterCommands()
{
UI_COMMAND…
UI_COMMAND…
UI_COMMAND…
UI_COMMAND…
…
}
Every single UI_COMMAND will take up one thousand of KBs, more or less.
So I disable paper2d, it still keep 80% or more, and I am working for this issue.
So what is wrong with my project or UE4.4 code?Thanks.