my ue4 is running slow in my editor and play mode and after a while it crashes, I am running the software on my dual booted mac on the windows side using windows 7 professional, any suggestions to get it running faster and better to work with?
I would be happy to try and help find out why you are experiencing this crash. In order to do so I will need a little more information.
- Are you able to attach a Callstack or the logs(or both would be even better) for the Crash?
- Are you able to provide your DXDiag information?
- Is there anything in particular that you were doing at the time of the crash that could be contributing?
- Does this crash occur in newer versions of the engine such as 4.6 or 4.6.1?
- Does this crash occur in a blank project?
Any additional information that you could provide would be most helpful.
I have not heard anything back from you for quite a while (10 days) so I am going to close this thread as answered. If you are still experiencing this issue just post a comment and it will open the thread right back up!