hi,
i have some substances (about 22) in my content browser loaded in ue.4.4.3.
after i applied them to my static meshes (in an resolution of 128, because they are far away),
ue4.3.3 crashes.
the same procedure in ue4.6.1.
i bought substance designer (indie) because i thought, things would be more easy
for an good performance…
or is this an wrong thinking?
an answer to my problems would be nice.
greetz
loopon