UE4 - 4.27 How do I get a Item Actor to Override the Animations for a AI Actor (i.e Unit)

Ok Working on a Game been trying to get the Units to have there Animations based on the Weapon they are carrying, (If carrying 1 handed Sword play list of various 1H Sword anims). But Instead I am seeing that instead of playing the aminations the units A pose. So I see it is trying to overwrite it but is not see the anims in the item actor. What are some ways I can approach this?