Hello:
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: FFileSystemDerivedDataBackend: Could not write temp file C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/8/2/5/temp.DA9D0F1A4C95B19EE67F48A9055B64A9! Error: 1392 (The file or directory is corrupted and unreadable.)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: FFileSystemDerivedDataBackend: Could not write temp file C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/8/2/5/temp.B5B55F4B41BF35982A466E9399D9FA82! Error: 1392 (The file or directory is corrupted and unreadable.)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: FFileSystemDerivedDataBackend: Could not write temp file C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/8/2/5/temp.ECB56CFD4187E532BF831B8FF37D7384! Error: 1392 (The file or directory is corrupted and unreadable.)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: FFileSystemDerivedDataBackend: Could not write temp file C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/8/2/5/temp.1ED4EE6243A33BCFE98A75833D5D4F2B! Error: 1392 (The file or directory is corrupted and unreadable.)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: FFileSystemDerivedDataBackend: Could not write temp file C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/8/2/5/temp.D09636A642D1BB73292F27BDF74AD5DF! Error: 1392 (The file or directory is corrupted and unreadable.)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: FFileSystemDerivedDataBackend: Could not write temp file C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/8/2/5/temp.8FA0DD3B4754FB695F230B90EB160E4C! Error: 1392 (The file or directory is corrupted and unreadable.)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache is very slow (0.24MB/s) when accessing C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/4/7/1/TEXTURE_E01F4250BECD420DA9CE63B5EECEC2C2_OODLE_AUTODXT_11_66F9CD774E4D3A0ACE8F__7BCC551E0447
82EFCA998EB620C4B09A448459AE.udd, consider disabling it.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache is very slow (0.01MB/s) when accessing C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/6/3/5/TEXTURE_E01F4250BECD420DA9CE63B5EECEC2C2_OODLE_AUTODXT_11_0F5BC24842CBE398CD80__6A8933170638
69BC2BFDAC061CB49F21FEFEF50B.udd, consider disabling it.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache is very slow (0.05MB/s) when accessing C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/7/6/2/TEXTURE_E01F4250BECD420DA9CE63B5EECEC2C2_OODLE_BC5_11_7609402B4853562226181FA4__1B9940AD83AE
C2B119A99B17EBCD038193543B22.udd, consider disabling it.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache is very slow (0.18MB/s) when accessing C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/1/8/6/TEXTURE_E01F4250BECD420DA9CE63B5EECEC2C2_OODLE_BC5_11_7609402B4853562226181FA4__75BE755F87FF
43E79EACDD34E2BFD2FD77A489A5.udd, consider disabling it.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogDerivedDataCache: Warning: C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache is very slow (0.01MB/s) when accessing C:/Users/gguro/AppData/Local/UnrealEngine/Common/DerivedDataCache/4/9/1/TEXTURE_E01F4250BECD420DA9CE63B5EECEC2C2_OODLE_AUTODXT_11_947BB7234CE852FBE7EC__B2AF3C4ED862
8C96343FD5ADCB3F662A95673122.udd, consider disabling it.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Failure - 1 error(s), 27 warning(s)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 263.23 seconds
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows (64-bit)): LogHttp: Display: cleaning up 0 outstanding Http requests.
UATHelper: Packaging (Windows (64-bit)): LogContentStreaming: Display: There are 1 unreleased StreamingManagers
UATHelper: Packaging (Windows (64-bit)): Took 392.2325701s to run UE4Editor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\gguro\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+UE_4.27\Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure
LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.