UE4 4.27.2 Project keeps crashing on startup

Hey, after i updated my windows last night, i started my pc again today to open my UE4 project, but now it keeps crashing on launch, and i’m getting this report:

Assertion failed: NumBytes == Strings.Num() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp] [Line: 3336]

UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_AssetRegistry
UE4Editor_AssetRegistry
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll

Any help would be greatly appreciated

Hey @des1stou1! Welcome to the Forums!

It’s a bit hard to tell what is going wrong with what you currently have provided. Could you open your install options and add “Editor Symbols for Debugging”? This should provide more insight into where your problem is. Afterward, open your project and copy the new error log when it crashes.

EpicGamesLauncher_0MjZ2gW2AT

EpicGamesLauncher_yZ6cMKg5VN

Any additional information you can provide will be a big help in solving your problem!

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