Looking at the code in
/release/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteam.cpp
, it will only shutdown like that with LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
if either if (bClientInitSuccess && bServerInitSuccess) fails on line 440
so i take it, that the problem lies somewhere in the Init function at 416 to line 440
the only thing that seems to have changed was the addition of “Fixing Steam OSS initializing a server when starting a client build (97859d95fbbbcb7a243f4f847375812eb1899ceb)”
not sure that that would cause it though and i did try bInitServerOnClient=true in my config and no difference.
so without debugging i can only assume that InitSteamworksClient(bRelaunchInSteam, RelaunchAppId) is returning false so where?
anyone able to debug that, not got it set up, just looking at the code on git hub?
not sure if im chasing a red herring here though, but given the log says its shut down and the over lay isnt there then the overlay i think gets added in that InitSteamworksClient function but not 100%
kind regards