UE4 4.21 - Landscape Grass Type not rendering

Checking out if it can be about collisions but I do have them as far as I know - also it’s walkable ingame so yep I would think they are okay.

So I’m not using the paint layers but texture maps instead (in this example a black and white checkerboard)
Now I see what you mean with the layer, if I add one like if I was using it, it doesn’t change anything anyway :confused:

More speaking screenshot:

Just tried:

  • Leaving the landscape where it is when you create it rather than moving it to 0. 0. 0. - Same result
  • Painting some height to ‘refresh’ the scattering or whatever but didn’t fix it neither.

Just tried:
Having a paint layer (even though I do not intend to paint anything) : same result

BTW, It seems I can’t erase areas even when specifying target value: 0.