UE4 4.17 High Resolution Screen Captures with foliage and other HISMC's in high volumes

[EDIT] What’s up ArchViz people! so this bug…

https://answers.unrealengine.com/que…enshot-if.html | Unreal Engine Issues and Bug Tracker (UE-48797)

i freaked out when i ran into this bug, and thought my production pipeline for outdoor environments was killed and required a rollback to 4.16.
i was extremely wrong.
thanks to @ZacD in the response below, i took this as an opportunity to check out Ansel.

https://docs.unrealengine.com/latest/INT/Engine/Plugins/Ansel/Testing/index.html

problem solved, and now we can grab ridiculously large screenshots with all the foliage / HISMC’s

The High Resolution Screenshot tool has enough bugs and issues I never use it. I’d recommend using Nvidia DSR or the AMD equivalent to set your monitor to 4k or higher and grabbing a normal screen shot that way, or messing with Ansel.

hadn’t considered these options, and haven’t had a chance to check out Ansel. this seems like the perfect opportunity. thanks!