UE4 4.12.1 bug: when breaking camera get view struct in blueprinting and compiling

Hey, I might have found a bug in the new version of UE4.

I’m working on a little project here and i need to get the user FOV,
When i am in the BP and i’m getting the camera view -> no problem,
but when i try breaking the struct that comes out and then i compile
UE4 just shuts down.

Hope you guys can fix this quickly!!

It’s a known issue and should be fixed in 4.12.2. They’re working to push out the fix this week.

Here’s the post about it: 4.12 Released! - Announcements and Releases - Unreal Engine Forums