Hi, I met a CRASH in 4.11, and this happened in engine code.
this is mutiplayer game, it will crash in server. when 4 people play, the game runs well, but if more people play, it will happen.
i attach to the sever use vs2015, and get the crash point, the information is this.
this time the crash seems happend when a playerpawn move and the childactors follow it.
and i debug it many times, not only happend in playerpawn moved.
i wanna to know:
- why this happen? is it because the virtual memory is less?
- How can i handle it?
any one have idea about this? please give me some clue, thanks a lot~~~