This may sound embarassing, but let me explain
When I heard about this new UT I run here. After a bit of concern, I started to watch tutorials and documentation for the Unreal Engine 4.
Now let me say: I used only the first Unreal Editor, so the first engine I guess.
What I want to know: where the 2D Shape Editor went? I remember making cool curved half way with it, using the functions like extrude to point or revolve. I’m just confused: how are you now supposed to make a “complex” geometry with only the basic tools like cube, cone, sphere? Yeah you can “free form” the brush, but it doesn’t feel the same way, I always loved working on viewports mode.
Maybe I have no idea what I’m saying, but hopefully you understood me. So, long story short: how do I make a curved hallway or some fancy complex geometry without the 2D Shape Editor?