Working on the concept of a “main menu” for what is genuinely my first ever attempt at using unreal (trying to create a turn-based game). Long story short, I’m followed a quick tutorial and now I’m committing the cardinal sin of trying to integrate another tutorial I found into my project. When running without the main menu flow, game allows me to click on pieces, move them around, and it ends the turn when I have set it to. When running with the main menu, the game appears to assign the “NetMode: Server” screen to the “Card_Table” level, but places the “Client 1” screen on the “Minimal_default” level. I think this means I am incorrectly playing the game, or have set up something incorrectly either in a blueprint or with setting the proper gamemodes. Some screenshots of my blueprints as well as the game world not loading properly when I click on “Start Game” in my menu.
[quote=“TheScoobiestDoo dollartreecompass, post:1, topic:1865723, username:TheScoobiestDoo”]
Working on the concept of a “main menu” for what is genuinely my first ever attempt at using unreal (trying to create a turn-based game). Long story short, I’m followed a quick tutorial and now I’m committing the cardinal sin of trying to integrate another tutorial I found into my project. When running without the main menu flow, game allows me to click on pieces, move them around, and it ends the turn when I have set it to. When running with the main menu, the game appears to assign the “NetMode: Server” screen to the “Card_Table” level, but places the “Client 1” screen on the “Minimal_default” level. I think this means I am incorrectly playing the game, or have set up something incorrectly either in a blueprint or with setting the proper gamemodes. Some screenshots of my blueprints as well as the game world not loading properly when I click on “Start Game” in my menu.
[/quote]
Hello, @TheScoobiestDoo
It sounds like you’re encountering a common issue when integrating multiple tutorials into a single Unreal Engine project. The problem seems to be related to the game mode settings and the way the levels are loaded after clicking “Start Game” in your main menu.
Here are a few steps you can take to troubleshoot and resolve the issue:
Check Your Game Mode Settings: Ensure that you have the correct game mode set for each level. The game mode determines the rules of the game, including how players are spawned and controlled.
Verify Level Blueprints: Look into the level blueprints for both the main menu and the game level. Make sure that the “Start Game” button in your main menu is correctly set to load the “Card_Table” level and that it’s not just disabling the menu widget without loading the new level.
Review Network Settings: If you’re seeing different screens for “NetMode: Server” and “Client 1”, it could be an issue with how you’ve set up the multiplayer aspects. Double-check your network settings and ensure that the server and clients are loading the same level.
I hope it’s helpful for you.
Best Regard,
angela683h
Thanks for pointing this out! I went in and changed the default map inside of the project settings and that seemed to work, now I just need to debug why it’s not starting the game when they both join.
Is there another common bug I can look for here? Maybe something with how I’m starting the game?
Check Your Game Mode Settings: Ensure that you have the correct game mode set for each level. The game mode determines the rules of the game, including how players are spawned and controlled.
Verify Level Blueprints: Look into the level blueprints for both the main menu and the game level. Make sure that the “Start Game” button in your main menu is correctly set to load the “Card_Table” level and that it’s not just disabling the menu widget without loading the new level.
Review Network Settings: If you’re seeing different screens for “NetMode: Server” and “Client 1”, it could be an issue with how you’ve set up the multiplayer aspects. Double-check your network settings and ensure that the server and clients are loading the same level.
I hope it’s helpful for you.
Best Regard,
[/quote]
Thanks for sharing the steps. I is ver helpful for me.