I’m writing a Python script to be run in the UE 4.27. How can I create a new folder in the World Outliner from a python script? Didn’t find anything related in the unreal.EditorLevelLibrary.
This is pretty late, but this should do the trick I think (I’m using 5 but I imagine the command is the same) unreal.Actor — Unreal Python 5.0 (Experimental) documentation
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as to anyone who is new to the python scripting like i am:
that command automatically creates a new folder if none existing is found
the whole “only available in development builds” threw me off
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