UE4.27 Crashes when a Listview gets more than 1 item

I got a list view in my widget that I add items to every time the player makes a new save game, the 1st item gets added like normal but when the 2nd item is added, the entire engine crashes.
My items are being added through another button in the same Widget.
Can confirm it’s not the other stuff that is causing this as it doesn’t crash anymore when I take out the nodes that add the items to the list

The 4.27.1 Hotfix didn’t fix this