Hey thanks for stopping by,
I’ve hit a roadblock with an import problem into my unreal project. I have a skeletal mesh of my main character (an ape). Until recently it has just had a plain hair material applied to the mesh, however I am looking to improve the way it looks so I’ve added some simple hair cards (planes with simple hair texture) over the whole body.
Until just recently I’ve been able to reimport the main character into UE without issue. I did a revision of the hair cards and adjusted to reduce the poly count (~60k verticies, down from ~110k), weight painted and assigned materials as bfore, however I am no longer able to reimport the character without encountering the below error.
I have made no changes to the skeleton, have tried many combinations of export settings in Blender, and import settings in Unreal with out much luck.
I have passed the file onto my friends with more powerful computers, and they also encounter the same crash, so I think I can rule out hardware (and it is unusual that this is occurring after simplfying the mesh).
I would really love some help, as this is becoming a real pain point in finishing the video game project I have been working on for almost 3 years.
I can DM FBX and blend file.
Thanks Guys!
LoginId:7921282546ff9e63c69330ac14b26cb9
EpicAccountId:0e91e654752e4e5daa1f603e44931ed6
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 197] Ran out of memory allocating 23068226480 bytes with alignment 0
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_MeshUtilities
UE4Editor_MeshUtilities
UE4Editor_MeshUtilities
UE4Editor_MeshUtilities
UE4Editor_MeshUtilities
UE4Editor_MeshUtilities
UE4Editor_MeshBuilder
UE4Editor_MeshBuilder
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_AssetTools
UE4Editor_AssetTools
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll