Ue4.27.2, admob and billing version

:slightly_smiling_face:Thank you very much for you reply , i really appriciate this kind of people .thanks again .

My project is packaged now successfully , ue4.27 .

You are using ue5.4 , looks great , i hv question about
1**/ android 14, does your packages out from this version5.4 using sdk 34 and build tool 34 and ndk 25 or higher , works on android 14 without issue !???

2**/The billing libtarry 6.1.0 will end by 2025 , and im looking forward and searching on how to migrate or change the billing to 7 ,

3**/ can we fix the content labeling accessebility warning in play console , using such configuration in unreal engine widgets or somthing i dont know or missing ,( without using android studio,