Hi everyone!
I am trying to set up UE4 to build an Android app, and am having some difficulty when I go to package it. I started off by running the SetupAndroid.bat file in my UE_4.26/Engine/Extras/Android folder, which as far as I could tell completed without error. Then I created an empty project, that was set to Mobile/Tablet, and Scalable 3D or 2D with no starter content. From there, I configured the android settings under the Platforms/Android settings and set my package name before finally trying to package the empty project, but it pretty quickly returned errors and would not let me build the APK.
I’m not sure what further steps I can take to debug, or if there are steps I have missed with setting up the project for
I’m more than happy to provide any other information that may be of use for troubleshooting this issue, and any help is greatly appreciated.