Thanks a lot first!
But not in this kind of situation.
I’m making a vedio.
In my level, there is a directional light for the environment,
and there are two lights for two different characters,
these characters are stylized characters ,
their face shadows are controlled by the direction of the directional lights .
I used different channels to make one light match one character,
but it doesn’t work,
the character will get a direction message from a random directional light in level.
So I replaced the light direction with three vectors!
And yes!I’m using MPC instead of light direction,
and marking different values on sequences,
so when the characters are moving,
the face shadows can get change together.