UE4 26 Android packaging error: Failed to identify the asset package

I have been trying to figure package my app to put on google console so I can do some beta testing with it. For some reason why I try to package it I keep getting this error (see down below).

I checked around on some forums and I saw a few people mentioning deleting the asset that was causing problems and replacing it. I am using some enums that are used in a lot of places. I tried deleting one and replacing it like some have suggested. But when I do that another enum prompts the same problem. I already tried recoding some parts to remove one enum just using some bytes to test but I can’t exactly do that for every enum.

If you have any clue what to do to fix this problem that would be helpful.

Here is the Error Message I keep getting:

UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: begin: stack for UAT
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: === Handled ensure: ===
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: Ensure condition failed: bFoundLinker [File:D:/Build/++UE4/Sync/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenManifest.cpp] [Line: 223]
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: Failed to identify the asset package that ‘/Game/CoreData/Vars/MuscleGroupClassificaiton_Enum’ belongs to.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: Stack:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc34c00126 UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc34bd674b UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc34bdcc34 UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc34bce73a UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc1ba50c76 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc1ba43fe4 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc1ba591df UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc1b895dfd UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc1b8bfc9a UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ff6828f9a29 UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ff6828f0eec UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ff6828f125a UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ff6829052bd UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ff68290736e UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc744f7034 KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: [Callstack] 0x00007ffc75d02651 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): LogOutputDevice: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Handled ensure: ===
PackagingResults: Error: Ensure condition failed: bFoundLinker [File:D:/Build/++UE4/Sync/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenManifest.cpp] [Line: 223]
PackagingResults: Error: Failed to identify the asset package that ‘/Game/CoreData/Vars/MuscleGroupClassificaiton_Enum’ belongs to.
PackagingResults: Error: Stack:
PackagingResults: Error: [Callstack] 0x00007ffc34c00126 UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc34bd674b UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc34bdcc34 UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc34bce73a UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc1ba50c76 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc1ba43fe4 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc1ba591df UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc1b895dfd UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc1b8bfc9a UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6828f9a29 UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6828f0eec UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6828f125a UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6829052bd UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff68290736e UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc744f7034 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc75d02651 ntdll.dll!UnknownFunction []
PackagingResults: Error: end: stack for UAT