Ue4.25 Packaging project failed: Unable to use promoted target {project path}/Binaries/Win64/xxx.target does not exist

the file is defnitely generated , but it doesn’t solve the problem , it still asks for the file to be in the ‘android’ folder not in ‘win64’ , I tried copying it to android folder , but now it says that , that file is not for promoted target . I don’t understand what to do about it now .