I’m developping a plug-in with Visual Studio 2019. I changed the BuildConfiguration.xml file as follow:
<?xml version=“1.0” encoding=“utf-8” ?>
I also switched Platform Compiler version to Visual 2019 in the UI settings.
It’s working fine, the project is generated for VS2019, no problem testing my plug-in.
But when I package it, I still have the error message:
ERROR: Visual Studio 2017 must be installed in order to build this target.
I can see there is a -2017 in the UnrealBuildTool.exe command line.
Now I don’t how to get rid of it, and I don’t see why it couldn’t be possible as it’s obviously working fine with VS2019.