UE4.23 Preview 4 Chaos/Engine crash


By mistake, I created 1412 chunks for a small Geometry Collection. It’s too much, and I wanted to delete the chunks to go back to a non fractured mesh.
I tried to select all cluster bones and delete them, but it was deleting the entire GC from the scene.
So I tried to select and delete only one cluster bone, and the engine crashed. “Fatal error!”.


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