ue4.20: ucx collision doesnt work?


i made my fbx-meshes for ue4.19 with ucx collision and they worked perfect.

after the ue4.20 release i like to bring my old fbx-meshes into the new build… but there is no collision.
is this an bug?

thanks for an answer :slight_smile:

Problem fixed with ue4.20.1 :slight_smile:


I try to avoid new releases of the Engine. It’s hard to resist trying out all the new stuff, but I let someone else find the bugs.