UE4.20.3 Animation Sequencer Looping Issues.

Is the ShelfDoors object set to “Use Animation Asset” outside of Sequencer? If so, I think what’s happening is that sequencer plays the animation and then releases control of the object, which then plays the “Anim_ShelfDoorsOpen” since that’s what the object is set to outside of Sequencer.

You might want to set the “AnimToPlay” to none and see if that fixes your problem.