Ue4.19 with plugin "instance tool": instance is flickering and disappears very often

hi!

i´m using ue4.19.2 in connection with the plugin “instance tool”.

here is my workflow:

  • i create my instance from my fbx called “instance 0”

  • in playmode everything is fine… the lighting is ok and ucx - collision works, the instance is shown correctly

  • then i create another instance called “instance 1” and transform it in the y axis

  • in playmode the new instance has its ucx-collision, but it´s flickering and disappears very often

so the new instance is just unusable for me :frowning:

does somebody know an solution ?

thanks for an answer !

greetz
loopon

Hi @loopon I can’t reproduce the issue in 4.19.2.

There’re something might worth checking:

  1. make sure you created new instance instead of created new InstancedStaicMeshActor. (In Instance Tool, red frame around level editor viewport indicates actor been selected, green frame indicates an instances is selected)

  2. make sure the material used by the instances has “Used with Instances” option checked

If you still getting the issue, you can send me a test project with the problematic meshes. I’ll take a look in that.

hi @Nate
thanks a lot!!!

now it works :slight_smile: