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UE4.19 - How to spawn meteorites floating from point A to B and spreading in certain range?

Hi, i want to create a spawner of meteorites at space, but they have to suddenly appear after x time, then float fast until they reach a certain point, then dissapear slowly, but i really dont understand how to make them float on a random degree direction also with rotation, like if all meteorites start appearing at certain point, they wont fly in line until point B, but float with speed and spread to a random range of 45° for example.

How can i do it? please share BP images as reference, thanks guys!

Can you use particle system?

There is a “RotatingMovement” that provides a rotating movement. You can specify both the rate and the rotation pivot local offset. You can easily feed them random values.