UE4.17 variable in struct type changed to "object reference" after saving

Open any project with UE4.17, create a structure and new a variable.
Choose the type of the variable to any object or struct.

Click save.
The type of the variable is changed to “object reference” or “struct”…

And you can not get the reference of the object in the datatable created with this structure.

Is this a super big BUG?

Hey TopDigital-

I was able to reproduce the behavior you show in your gif, however I found that this has been fixed in an internal engine version and will be included in a future update to the engine.