UE4.11 Crash on play

UE4 crashes on play, no matter which type of play used. Crash reporter does not show up at all. I have no idea what could be causing this.

EDIT: I attempted to locate any logs, but none were available for the crash. The only thing available was a UE4Minidump.dmp but I can’t attach that in answerhub.

The exception code for the minidump was 0x00000001

Hello,

Could you provide some more information regarding this crash?

  • Does this occur in a clean project?
  • Does this occur in any other version other than 4.11?
  • Could you provide your dxdiag?

Worked in the other versions tested (4.9 and 4.10)
Did not occur in a clean project - but that just means you can’t upgrade to 4.11 from other versions?

DxDiag attached.

The project you are having the issue with was upgraded from an earlier version?

Could you please provide your dxdiag? Thank you.

I did provide the DxDiag, it’s attached to the previous comment.

Yes, the project was an upgrade.

Thank you for providing it. Just to be clear, there are no logs located in your project’s Saved->Logs folder?

With this issue, it’s most likely that there is some sort of setup in your project that is not working with the newer version for whatever reason. If you absolutely need to work in 4.11, I’d recommend migrating assets from your project to a clean 4.11 project one by one until you are able to reproduce the crash. That way, you can determine if it is specific to a particular asset and can begin to diagnose the problem with that asset.

It is possible to upgrade projects to newer versions of the engine, but it is not a simple process, as many times it will require reworking entire blueprints or making code changes in order to get it to function properly in the new version.

No, there were no logs.

I understand it’s not as simple as would it would seem - however, it is difficult to predict or even attempt at debug when there are no error messages to go by.

When the editor crashes, is it immediate, or does it freeze for a few seconds first?

One thing you could try in order to attempt to debug your project is to migrate your assets one at a time into a clean project and PIE after each one. This will allow you to figure out which asset contains the issue that is causing the project to crash (if it is a problem with one of the assets).

I reverted to an older version for the project so I could work in it temporarily, but I think it froze for a few seconds before crashing. It’s hard to say, though.

Did you attempt to migrate the assets to a clean project as I suggested above? Without information on how to reproduce the crash, and since you are not getting any logs, performing some tests to determine which assets are the culprit will allow you to narrow down the cause of this crash.

Hello,

I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub topic.

Have a great day