For some reason my VR character clips through assets that I purchased. I am using the VRpawn from the VR template. I checked collision and all buildings inside and out have collision so I’m not sure what is going on? The Weird part is I can walk slowly on the assets perfectly fine and when I move to maximum speed it starts to glitch. I tried to reduce the walk speed but if I went over 100 in the max movement I fell through some parts of it. I have used the assets before in other prototypes I’ve had both in FPS templet and TPS templet and everything was fine.
also, I have tested with CCD and other options in that setting and it didn’t work any ideas to try?
PS : I can walk perfectly fine in the templet world so I thank it may be a collision issue with the bought assets.