maladl
(maladl)
February 24, 2017, 11:36am
1
Hi,
I recently downloaded UE 4.15 and i can’t get it to start as it keeps crashing.
Here is the details I have:
Version: 4.15.0
Build type : Binary
Error log:
Access violation - code c0000005
(first/second chance not available)
nvapi64 nvapi64
UE4Editor_D3D11RHI!NvAPI_D3D_GetCurrentSLIState()
UE4Editor_D3D11RHI!FD3D11DynamicRHI::InitD3DDevice()
[d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11device.cpp:956]
UE4Editor_RHI!RHIInit()
[d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\rhi\private\dynamicrhi.cpp:181]
UE4Editor!FEngineLoop::PreInit()
[d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:1633]
UE4Editor!GuardedMain()
[d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\launch.cpp:127]
UE4Editor!GuardedMainWrapper()
[d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
UE4Editor!WinMain()
[d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
UE4Editor!__scrt_common_main_seh()
[f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32 ntdll
Hello maladl,
I have a few questions for you that will help narrow down what issue it is that you are experiencing.
Quick questions:
Does this happen for every project?
Could you try verifying your engine (example below)
Does this happen for clean projects?
Could you provide your complete callstack (including login ID)?
Example (verify engine):
maladl
(maladl)
February 27, 2017, 10:42pm
3
Hello Rudy,
The engine doesn’t start at all and i don’t even prompt the choice of project creation so yes it happens all the time.
LoginId:239947304a7468ea2eef8f91d3409717
EpicAccountId:e08904502a7f4a69ac055995c95f5fb2
Access violation - code c0000005 (first/second chance not available)
nvapi64
nvapi64
UE4Editor_D3D11RHI!NvAPI_D3D_GetCurrentSLIState()
UE4Editor_D3D11RHI!FD3D11DynamicRHI::InitD3DDevice() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11device.cpp:956]
UE4Editor_RHI!RHIInit() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\rhi\private\dynamicrhi.cpp:181]
UE4Editor!FEngineLoop::PreInit() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:1633]
UE4Editor!GuardedMain() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\launch.cpp:127]
UE4Editor!GuardedMainWrapper() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
UE4Editor!WinMain() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll
maladl
(maladl)
March 4, 2017, 5:36pm
4
I’m also unable to verify the engine as i keep getting the below errors attached.
After looking over the information you have provided it appears that this is an issue with the Epic Games Launcher. In order for us to offer the best support, we have recently modified the process for how Epic Games can help troubleshoot your Launcher issue. Please visit http://help.epicgames.com/ for technical support, here you can find information and solutions for common issues, as well as a contact form if you still need additional assistance. Thanks!
Make it a great day