UE Scene = fbx ?

Hello guys,
I have a question, I made a nice scene in UE. I need to open it in autodesk maya . Could it help to export the scene as “fbx” ? or any other format .

You can export to FBX if you want. You can then use it as reference for other modeling or if you really wanted to you could make changes and export as new static meshes and send back to UE4.

Ohh darthviper thank you for replying.