UE Robo Recall VR Project Crashes upon startup, possible corrupt

Hi everyone,

Over the last couple of weeks, I have been working with Robo Recall VR modification kit on a new map/level through the UE 4.17. However as from today when I try to run the Robo Recall VR modification kit software it crashes with the project which is located in the plugin folder and it opens an UE4 crash report. However when I remove the project from the plugin folder the Robo Recall VR modification kit software runs without crashing. I have attached the crash report log and engine report below.

Is there any way for resolving the problem?

Is the project folder/files corrupt?

Engine Report

Crash Report Log

[Crash Report Log][3]

Thanks for reading and any tips or advice for resolving this problem will be truly appreciated.

Hello Finney,

I’m a bit confused by your mention of 4.17. RoboRecall is built with a custom version of 4.16.

If you’re creating a map, all work should be done inside of the modkit.