The UE Editor would crash when I insert data to a blocking queue on an event. I wanna know why? And are there any solutions when I execute an operation that may be blocked on an event?
What does the error log say? Are you overflowing, limited memory or have the issue been resolved?
No log. When the queue is blocking because of full, the editor just quit without any log. A popup notification said the editor not responding, force quit.
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