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UE Nanite Foliage Shadow Issue [5-0]

Hi there, I am having this issue where my foliage shadow quality is fading off very close to the camera.

I have looked everywhere and tried many commands and can not find the setting to control this.

Does anyone know how to adjust this distance fall-off?

Don’t use nanite for foliage

The only time you would use nanite on foliage is for trees, you make a separate static mesh for the trunk of the tree which you convert to nanite, the leaves and branches would be of a separate foliage type.