Hi there, I am having this issue where my foliage shadow quality is fading off very close to the camera.
I have looked everywhere and tried many commands and can not find the setting to control this.
Does anyone know how to adjust this distance fall-off?
Don’t use nanite for foliage
The only time you would use nanite on foliage is for trees, you make a separate static mesh for the trunk of the tree which you convert to nanite, the leaves and branches would be of a separate foliage type.
Any updates on this? Encountering the same.
Try this: r.Nanite.MaxPixelsPerEdge 0.09