So, Fab is about to fully replace Marketplace. It’s a good initiative to collapse different storefronts into one entity, sure, but some things are … questionable, for example “no open-text reviews” and questions. I really don’t understand why.
But one thing caught my eye, and made me worry:
If you have purchased content from Unreal Engine Marketplace over the years, you will still
have access to your IJE Marketplace purchases through the Unreal Engine Vault.
Why not just transfer ownership of assets to Fab. The assets from Marketplace will be forced to transfer there one way or another, as well as star-reviews… but not ownership? I know about the Vault, thanks, but it doesn’t even states it we will receive updates for what we purchased, or the Vault will become an “Archive”, and I’d need to repurchase some things. For model assets it isn’t that important, for Code/BPs is.
And again, it’s not a bad idea to make a unified and engine-agnostic storefront for things what can be engine-agnostic. Models, textures, sounds. But things what are very UE-specific – Niagara VFX, templates, code plugins… I’m not su sure. It can become just a mess. What if I wanna find AI plugin, and I need to start filtering Unity/Godot/Bevy things…
Unless I don’t understand something. But they said Marketplace is done.
That’s my concern as well - I hope that there will be some kind of distinct “Unreal Engine Plugins” category or something similar. Otherwise all UE Blueprint/Code/UE-Specific FX assets will drown.
I think everything you buy on UE Marketplace is placed into your “virtual” Vault in the Epic launcher. And you can download and add it to your projects. So, I don’t think they will be deleting it from there, those asset should be available in the cloud. But that’s my understanding. And I have no idea if Fab purchases will be appearing in Vault. If not… ■■■■, it’s just another thing to keep in mind and manage, and it will become a xkcd scenario with standards.
Why can’t they just merge everything without leftovers and making new separate entitis. And if you (and partially me) are correct, it would make buying any asset pre-Fab pointless right now…
Exactly. I don’t know why they could not just clearly explain such a simple and important thing. I spoke with a few asset creators, and they said what the whole UEM > FAB asset transfer was easy and fast (less than an hour to finish it all), so I hope they won’t f___ it up with us, customers.
I have hundreds of hundreds of assets purchased, ill freak out if they don’t transfer the ownership inside fab too … And its really worrying you don’t have any clear explanation for this. If you need to repurchase them in order to have it in your fab library … imagine how much money you wasted in the past
Well, no. You will be able to legally use whatever you have purchased, and the assets you have will be kept in the Vault. This was clear from day one.
But, as I’ve said before, it doesn’t clarify is it will be receiving any updates once the assets “move” to Fab. Will the assets you have got already be shown as “owned/purchased” on the Fab to prevent confusion, and so on.
I just don’t understand why is it so hard to just say/tweet “whatever you own, you will own on Fab”, or something like this. Why make complicated and completely un_clear statements like they did, “you purchases will be accessible via Vault”. ■■■■.
I agree, we need all our purchased UE assets to be available on Fab as well, with all the future updates, and with text user reviews as well. Just to have everything there in one place: updateable, reviewable, searcheable, sortable, filterable and discoverable - plain and simple, to avoid any confusion.